Dos2 Black Ring Captain
Last go to x.
Dos2 black ring captain. 198 and enter the cave. Magic armor 44. I feel dirty siding with either one though near the start of nameless isle you have some choices. First instinct was that since the magisters were our captors jailing us in act 1.
Dunno what would have happened otherwise. The 3 black ring members are worth 55 800xp each and the sallow man is worth 97 650xp making it a grand total of 265 050xp. Speak to paladin thom and receive your reward. The captain s jaunty hat is inside the cabin.
Save the black ring prisoners from being executed by the magisters optional. Help the paladins survive the ambush. Celebrating their various misdemeanors but not. Northeast of the dragon beach there s a new cave.
He tells the captain to let you pass. You will also receive the body armor if you missed it beforehand. The chest itself contains the captain s log. Find evidence of what the white magisters have been doing in the excavation site.
Unlocks come back kid. The last piece of the captain armour can be found in a buried chest near x608 y239. Talk to the black ring captain when you re there and ask him to move the camp. If your persuasion is high enough you will be able to convince him to move out.
Killing the black rings after persuasion nets the same xp as killing all of them right at the get go. If you manage to save the named guy not sure if the other 2 are important you can find him again on the nameless isle in the black ring camp near their ship at the orcish temple. Also if you head deeper into the sallow man s lair you will come face to face with windego. I don t really think there s a good or bad here its all gray area they re both kinda evil but have their understandable motivations both think they re doing the right thing which makes for the best villains.
Pass another persuasion check with sech to earn his captain s jaunty hat and captain s dexterous heels. Dark dealings in the blackpits walkthrough. You will need a code to unlock the door inside it. In definitive edition even without persuading the captain without killing the 2 black rings stationed at the temple after killing the portalmaster there will be a trigger for the temple quest and you will get the 50k xp.
If you haven t sided with the magisters you can claim that you re a lone wolf which will let you freely enter the camp. The captain s capricious mastery is restored with a complete set boosting the armour s level to 8. Dispatch a war owl to the paladins. Captain s soul jar can be found in quest the vault of braccus rex dark cavern.